A video game designer wants to include an obstacle in the game they are developing. The player will reach one side of a pit and must shoot a projectile to hit a target on the other side of the pit in order to be able to cross. However, the instant the player shoots, the target begins to move away from the player at a constant speed that is half the initial speed of the projectile shot by the player, as shown in the diagram below.
The initial distance between the player and the target is
Taking the position of the player when the projectile is launched as the origin, the positions of the projectile and target at time
Show that, for the player to have a chance of hitting the target,
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